vintage_systems:sokoban
S O K O B A N
sokoban is a puzzle game where you use VI keys to move packets around, once at a time, into a goal area. The object is to use the minimal number of movements to solve the puzzle.
SCREENSHOTS
HOW-TO PLAY
┌-----------------------------------┐
| S O K O B A N |
| --------------------------------- |
| The problem is to push packets to |
| saving positions by moving around |
| and pushing only one packet at a |
| time if possible. |
| |
| Moving: You can move by using |
| the vi-keys hjkl. |
| |
| left right up down |
| Move/Push h l k j |
| Run/Push H L K J |
| Run only ^H ^L ^K ^J |
| Other commands: |
| c: temporary save |
| q: quit |
| ^R: refresh the screen |
| s: save the game |
| u: undo last move/push |
| U: undo all |
| ^U: reset to temp save |
| ?: this help scree |
| Characters on screen are: |
| |
| @@ player |
| @@ player on saving position |
| .. saving position for packet |
| $$ packet |
| $$ saved packet |
| wall |
| If you set a temporary save, you |
| need not undo all when you get |
| stucked. Just reset to this save. |
| |
| A temporary save is automatically |
| made at the start. |
| The problem is to push packets to |
| saving positions by moving around |
| and pushing only one packet at a |
| time if possible. |
└-----------------------------------┘
vintage_systems/sokoban.txt · Last modified: by hc9


